The process of drawing is fundamental to my practice as a sculptor. It can at times direct me rigidly so I can practically construct an object and at other moments be a fluid and abstract spatial origin.
I have been making these cut out drafts of objects for a while now, they help me develop complex structures and visualise a spatial hierarchy of a virtual object.
Perhaps the use of a scalpel to draw instead of a pencil or ink blurs the line between two dimensions and three with its resulting depth. However the information taken from the resulting pictorial image does not rely on the carved dimension only the line removed or added as vinyl.
The image primarily illustrates two things; one face of a three sided object and a coloured detail that rotates around these three faces.
The resulting image seems abstract yet is actually a diagram or map of a potential thing.
Daniel Wallis 2014.